GLEN F. RAPHAEL 255 King Street #1810 San Francisco, CA 94107 raphael@pobox.com 415-495-4969 OBJECTIVE A position related to software quality. SUMMARY Over 9 years of experience in Software Quality Assurance; over 5 years experience in Software Development. Highly skilled at finding and reproducing software bugs, including through white-box testing. Created, shipped real products. TECHNOLOGY C/C++, Perl, Python, shell, JavaScript, NewtonScript, HTML UNIX (Linux, QNX, Solaris), Windows NT/2K/XP, Macintosh EXPERIENCE 2003-2006 OEM Software Engineer/QA Engineer, Beatnik Created MIDI files, MP3s and other content to test a music engine. Assembled a test laboratory. Worked with cellphone manufacturers to isolate bugs related to sound quality. Became a QAI "Certified Software Tester". 2001-2003 Senior Quality Assurance Engineer, Gibraltar Software Created the QA department. Assembled a test laboratory; tested installation, configuration and use of client/server application. Tracked product status and approved releases. Filed over 500 bugs; verified over a thousand. 2000-2001 Applications Staff Engineer, Red Jade Designed PDA software for a wireless handheld entertainment device. Wrote the application launcher, the calculator, and an application support library. Created the core applications that defined the overall user interface. 1998-2000 Quality Assurance Tools Engineer, Pocket Science/Pocket.com Created test procedures and test tools here and in Asia, where I traveled to verify manufacturing quality. Managed international testing efforts, estimated project completion status, made design decisions. Became the user interface expert for the JVC "PocketMail" device. Convinced management to drop features in order to bring in the release schedule and ship with confidence. 1997-1998 Test Engineer; Software Engineer, General Magic Wrote API test code and designed test suites. Added table support to a handheld web browser application. Fixed bugs in Magic Cap OS using C++. Initial 3-month contract favorably extended until job completion. 1995-1997 Director, West Coast Operations, LandWare Created NewtPaint, the premier paint program for the Apple Newton. Showed products at COMDEX and CES. NewtPaint received the top review rating in Pen Computing Magazine and was a commercial success for LandWare. 1994-1996 API Test Engineer (contractor), Chamberlain & Associates Tested Newton 2.0 Recognition for Apple Computer. Wrote API regression tests. Filed hundreds of bugs and verified fixes, making many difficult and obscure bugs reproducible. 1990-1994 Software Engineer, FXD/Dow Jones/Telerate Created load-balancing software for a foreign-currency trading system. 1989-1990 UNIX Engineer, IBM Palo Alto Scientific Center Ported the Jove editor and a C compiler to AIX/370. Wrote a printer driver. EDUCATION B.A. in Computer Science, University of California at Berkeley MEMBERSHIPS ACM SIGCHI (Computer-Human Interaction SIG). Founder, Stanford Newton Users Group Co-Founder, Stanford Pilot Users Group President, Stanford Macintosh Users Group (1994-1996) HOBBIES Programming http://www.dailygammon.com, guitar, juggling, blackjack